FDatasmithStaticMeshImportOptions

Windows
MacOS
Linux

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h

Include

#include "DatasmithImportOptions.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDatasmithStaticMeshImportOptions

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

bool

 

bGenerateLightmapUVs

Public variable UProperty Category BlueprintReadWrite Transient

bool

 

bRemoveDegenerates

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EDatasmithImpor...

 

MaxLightmapResolution

Maximum resolution for auto-generated lightmap UVs

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EDatasmithImpor...

 

MinLightmapResolution

Minimum resolution for auto-generated lightmap UVs

Constructors

Functions

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FDatasmithStaticMeshImportOpt...
)

Public function Const

bool

 

operator==

(
    const FDatasmithStaticMeshImportOpt...
)

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