IDisplayClusterGameManager::GetScreenById

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Game/IDisplayClusterGameManager.h

Include

#include "Game/IDisplayClusterGameManager.h"

Syntax

UDisplayClusterScreenComponent * GetScreenById
(
    const FString & id
) const

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