IDisplayClusterPostProcess::PerformPostProcessViewAfterWarpBlend_RenderThread

PP operation on a view region after warp&blend (if available for the current projection policy)

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/PostProcess/IDisplayClusterPostProcess.h

Include

#include "Render/PostProcess/IDisplayClusterPostProcess.h"

Syntax

virtual void PerformPostProcessViewAfterWarpBlend_RenderThread
(
    FRHICommandListImmediate & RHICmdList,
    FRHITexture2D * SrcTexture,
    const FIntRect & ViewRect
) const

Remarks

PP operation on a view region after warp&blend (if available for the current projection policy)

Parameters

Parameter

Description

RHICmdList

RHI command list

SrcTexture

Source texture

ViewRect

View region of the texture

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