IDisplayClusterProjectionPolicy::HandleAddViewport

Called once the viewport is added

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

bool HandleAddViewport
(
    const FIntPoint & ViewportSize,
    const uint32 ViewsAmount
)

Remarks

Called once the viewport is added

Returns

  • True if success

Parameters

Parameter

Description

ViewportSize

Size of a new viewport

ViewsAmount

Amount of views depending on a rendering device

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