SplitBowties

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SplitBowties

(
    FDynamicMeshEditResult& ResultOut
)

Splits all bowties across the whole mesh

Public function

void

 

SplitBowties

(
    int VertexID,
    FDynamicMeshEditResult& ResultOut
)

Splits any bowties specifically on the given vertex, and updates (does not reset!) ResultOut with any added vertices

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