Module |
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Header |
/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h |
Include |
#include "MeshElement.h" |
struct FMeshElement
Name | Description | ||
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TWeakObjectPtr<... |
Component |
The component that is referencing the mesh. |
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ElementAddress |
The address of the mesh element |
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double |
LastHoverTime |
Real time in seconds that we were last hovered over |
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double |
LastSelectTime |
Real time in seconds that we were last selected |
Name | Description | |
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FMeshElement() |
Default constructor that initializes everything to safe values |
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FMeshElement ( |
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FMeshElement ( |
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FMeshElement ( |
Name | Description | ||
---|---|---|---|
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IsElementIDValid ( |
Checks to see that the mesh element actually exists in the mesh |
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IsSameMeshElement ( |
Checks to see if this mesh element points to the same element as another mesh element |
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IsValidMeshElement() |
Checks to see if we have something valid |
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ToString() |
Convert to a string |