Module |
|
Header |
/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h |
Include |
#include "EditorTestsUtilityLibrary.h" |
Source |
/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MeshMergingLibrary|Test")
static void BakeMaterialsForComponent
(
UStaticMeshComponent * InStaticMeshComponent,
const UMaterialOptions * MaterialOptions,
const UMaterialMergeOptions * MaterialMergeOptions
)
Bakes out material in-place for the given set of static mesh components using the MaterialMergeOptions