[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=EvaluationChannel)
EGameplayModEvaluationChannel Channel
Channel the settings would prefer to use, if possible/valid
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=EvaluationChannel)
EGameplayModEvaluationChannel Channel
Channel the settings would prefer to use, if possible/valid