Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h |
Include |
#include "LiveLinkMessageBusFinder.h" |
Source |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusFinder.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LiveLink")
static void ConnectToProvider
(
FProviderPollResult & Provider,
FLiveLinkSourceHandle & SourceHandle
)
Connects to a given Message Bus Provider and returns a handle to the created LiveLink Source
Parameter |
Description |
---|---|
Provider |
The provider to connect to. |
SourceHandle |
A handle to the created LiveLink Source, lets you query information about the created source and request a shutdown |