| FMoviePipelineEnginePass::Setup()
|
Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include |
#include "MovieRenderPipelineDataTypes.h" |
virtual void Setup
(
TWeakObjectPtr< UMoviePipeline > InOwningPipeline,
const FMoviePipelineRenderPassInitSettings & InInitSettings
)