Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelRepControllers.h |
Include |
#include "NetworkedSimulationModelRepControllers.h" |
struct FNetworkSimulationSerialization
Name | Description | ||
---|---|---|---|
|
SerializeFrame |
Helper to serialize the int32 HeadFrame. Returns the unpacked value (this will be same as input in the save path) |
Name |
Description |
---|---|
FRAME_ERROR_THRESHOLD |
This is the threshold at which we would wrap around and incorrectly assign a frame on the receiving side. |
MAX_FRAME_WRITE |
Abs max value we encode into the bit writer. |
NUM_BITS_FRAME |
How many bits we use to encode the key frame number for buffers. |