Deprecated
UOculusFunctionLibrary::IsLoadingIconEnabled has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead.
Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h |
Include |
#include "OculusFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="OculusLibrary",
Meta=(DeprecatedFunction, DeprecationMessage="UOculusFunctionLibrary::IsLoadingIconEnabled has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead."))
static bool IsLoadingIconEnabled()
Returns true, if the splash screen is in loading icon mode.