UAnimGraphNode_WheelHandler::ValidateAnimNodePostCompile

Validate if this is within VehicleAnimInstance

Windows
MacOS
Linux

Override Hierarchy

References

Module

PhysXVehiclesEditor

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h

Include

#include "AnimGraphNode_WheelHandler.h"

Source

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp

Syntax

virtual void ValidateAnimNodePostCompile
(
    class FCompilerResultsLog & MessageLog,
    class UAnimBlueprintGeneratedClass * CompiledClass,
    int32 CompiledNodeIndex
)

Remarks

Validate if this is within VehicleAnimInstance

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