UInsertEdgeLoopCommand::ApplyDuringDrag

Applies this command every frame while dragging

Windows
MacOS
Linux

Override Hierarchy

UMeshEditorEditCommand::ApplyDuringDrag()

UInsertEdgeLoopCommand::ApplyDuringDrag()

References

Module

PolygonModeling

Header

/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/InsertEdgeLoop.h

Include

#include "InsertEdgeLoop.h"

Syntax

virtual void ApplyDuringDrag
(
    IMeshEditorModeEditingContract & MeshEditorMode,
    class UViewportInteractor * ViewportInteractor
)

Remarks

Applies this command every frame while dragging

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