| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h |
Include |
#include "SoundSimple.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Sound, Meta=(BlueprintSpawnableComponent))
class USoundSimple : public USoundBase
Class which contains a simple list of sound wave variations.
Name | Description | ||
---|---|---|---|
|
USoundWave *... |
SoundWave |
The current chosen sound wave. |
|
Variations |
List of variations for the simple sound. |
Name | Description | ||
---|---|---|---|
|
CacheValues() |
||
|
ChooseSoundWave() |
Name | Description | ||
---|---|---|---|
|
float |
GetDuration() |
Returns the length of the sound |
|
float |
GetMaxDistance() |
Returns the farthest distance at which the sound could be heard |
|
IsPlayable() |
Returns whether the sound base is set up in a playable manner |
|
|
Parse ( |
Parses the Sound to generate the WaveInstances to play. |