FSubmixEffectFilterSettings

======================================================================== [FSubmixEffectFilterSettings](API\Plugins\Synthesis\SubmixEffects\FSubmixEffectFilterSettings)[UStruct](API\Runtime\CoreUObject\UObject\UStruct) used to define user-exposed params for use with your effect.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h

Include

#include "SubmixEffects/SubmixEffectFilter.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSubmixEffectFilterSettings

Remarks

======================================================================== FSubmixEffectFilterSettingsUStruct used to define user-exposed params for use with your effect.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

ESubmixFilterAl...

 

FilterAlgorithm

What type of filter algorithm to use for the submix filter effect.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

FilterFrequency

The output filter cutoff frequency (hz) [0.0, 20000.0].

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

FilterQ

The output filter resonance (Q) [0.5, 10].

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

ESubmixFilterTy...

 

FilterType

What type of filter to use for the submix filter effect.

Constructors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss