Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h |
Include |
#include "Actions/PawnAction_Sequence.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Sequence.cpp |
static UPawnAction_Sequence * CreateAction
(
UWorld & World,
TArray< UPawnAction * > & ActionSequence,
EPawnSubActionTriggeringPolicy::Type InSubActionTriggeringPolicy
)