| IBlackboardAssetProvider::GetBlackboardAsset()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTree.h |
Include |
#include "BehaviorTree/BehaviorTree.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTree.cpp |
virtual UBlackboardData * GetBlackboardAsset() const
BEGIN IBlackboardAssetProvider.
blackboard asset