Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h |
Include |
#include "Blueprint/AIBlueprintHelperLibrary.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp |
static void LockAIResourcesWithAnimation
(
UAnimInstance * AnimInstance,
bool bLockMovement,
bool LockAILogic
)
Locks indicated AI resources of animated pawn