UAIPerceptionStimuliSourceComponent::RegisterWithPerceptionSystem

Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses.

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h

Include

#include "Perception/AIPerceptionStimuliSourceComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp

Syntax

void RegisterWithPerceptionSystem()

Remarks

Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses. Note that you don't have to do it if bAutoRegisterAsSource == true

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