Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h |
Include |
#include "Perception/AIPerceptionStimuliSourceComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp |
void RegisterWithPerceptionSystem()
Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses. Note that you don't have to do it if bAutoRegisterAsSource == true