Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h |
Include |
#include "AssetRegistryState.h" |
Source |
/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
bool Serialize
(
FArchive & Ar,
const FAssetRegistrySerializationOptions & Options
)
Serialize the registry to/from a file, skipping editor only data