| FSoundEffectBase
|
Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectReverb.h |
Include |
#include "SubmixEffects/AudioMixerSubmixEffectReverb.h" |
class FSubmixEffectReverb : public FSoundEffectSubmix
Name | Description | |
---|---|---|
|
FSubmixEffectReverb() |
Name | Description | ||
---|---|---|---|
|
GetDesiredInputChannelCountOverride() |
Forces receiving downmixed submix audio to stereo input for the reverb effect. |
|
|
float |
GetDryLevel() |
Returns the drylevel of the effect. |
|
Init ( |
Called on an audio effect at initialization on main thread before audio processing begins. |
|
|
OnProcessAudio ( |
Process the input block of audio. Called on audio thread. |
|
|
SetParameters ( |
Sets the reverb effect parameters based from audio thread code. |
|
|
SupportsDefaultReverb() |
Whether this effect supports the default reverb system. |
Name | Description | ||
---|---|---|---|
|
OnPresetChanged() |
Called when an audio effect preset is changed. |