FStringOutputDeviceCountLines

String output device.

Windows
MacOS
Linux

Inheritance Hierarchy

FString

FOutputDevice

FStringOutputDevice

FStringOutputDeviceCountLines

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Syntax

class FStringOutputDeviceCountLines : public FStringOutputDevice

Remarks

String output device.

Constructors

Functions

Name Description

Public function Const

int32

 

GetLineCount()

Overridden from FStringOutputDevice

Name Description

Public function Virtual

void

 

Serialize

(
    const TCHAR* InData,
    ELogVerbosity::Type Verbosity,
    const FName& Category
)

Operators

Name Description

Public function Virtual

FStringOutpu...

 

operator+=

(
    const FStringOutputDeviceCountLines...
)

Appends other FStringOutputDeviceCountLines object to this one.

Public function Virtual

FString &

 

operator+=

(
    const FString& Other
)

Appends other FString (as well as it's specializations like FStringOutputDevice) object to this.

Public function

FStringOutpu...

 

operator=

(
    const FStringOutputDeviceCountLines...
)

Public function

FStringOutpu...

 

operator=

(
    FStringOutputDeviceCountLines&& Ot...
)

Typedefs

Name

Description

Super

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