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Header |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include |
#include "UObject/NameTypes.h" |
struct FScriptName
The full amount of data required to reconstruct a case-preserving name This will be the same size as FName when WITH_CASE_PRESERVING_NAME is 1, and is used to store an FName in cases where the size of FName must be constant between build configurations (eg, blueprint bytecode)
Name | Description | ||
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ComparisonIndex |
Index into the Names array (used to find String portion of the string/number pair used for comparison) |
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DisplayIndex |
Index into the Names array (used to find String portion of the string/number pair used for display) |
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Number |
Number portion of the string/number pair (stored internally as 1 more than actual, so zero'd memory will be the default, no-instance case) |
Name | Description | |
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FScriptName() |
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FScriptName ( |
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FScriptName ( |