Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void UpdateViewTargetInternal
(
FTViewTarget & OutVT,
float DeltaTime
)
Does the actual work to UpdateViewTarget. This is called from UpdateViewTarget under normal circumstances (target is not a camera actor and no debug cameras are active) Provides a way for subclasses to override behavior without copy-pasting the special case code.
Parameter |
Description |
---|---|
OutVT |
ViewTarget to use. |
DeltaTime |
Delta Time since last camera update (in seconds). |