APlayerCameraManager::UpdateViewTargetInternal

Does the actual work to UpdateViewTarget.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp

Syntax

virtual void UpdateViewTargetInternal
(
    FTViewTarget & OutVT,
    float DeltaTime
)

Remarks

Does the actual work to UpdateViewTarget. This is called from UpdateViewTarget under normal circumstances (target is not a camera actor and no debug cameras are active) Provides a way for subclasses to override behavior without copy-pasting the special case code.

Parameters

Parameter

Description

OutVT

ViewTarget to use.

DeltaTime

Delta Time since last camera update (in seconds).

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