FViewTargetTransitionParams::GetBlendAlpha

For a given linear blend value (blend percentage), return the final blend alpha with the requested function applied

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Syntax

float GetBlendAlpha
(
    const float & TimePct
) const

Remarks

For a given linear blend value (blend percentage), return the final blend alpha with the requested function applied

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