FCanvasBatchedElementRenderItem::FRenderData::FRenderData

Init constructor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

FRenderData
(
    FBatchedElementParameters * InBatchedElementParameters,
    const FTexture * InTexture,
    ESimpleElementBlendMode InBlendMode,
    FCanvas::EElementType InElementType,
    const FCanvas::FTransformEntry & InTransform,
    const FDepthFieldGlowInfo & InGlowInfo
)

Remarks

Init constructor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss