FCanvasTileRendererItem::FRenderData::RenderTiles

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/TileRendering.cpp

Syntax

void RenderTiles
(
    FRHICommandListImmediate & RHICmdList,
    FMeshPassProcessorRenderState & DrawRenderState,
    const FSceneView & View,
    bool bIsHitTesting,
    bool bNeedsToSwitchVerticalAxis,
    bool bUse128bitRT
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss