CacheShaders

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

CacheShaders

(
    EShaderPlatform Platform,
    const ITargetPlatform* TargetP...
)

Caches the material shaders for this material on the given platform.

Public function

bool

 

CacheShaders

(
    const FMaterialShaderMapId& Shader...,
    EShaderPlatform Platform,
    const ITargetPlatform* TargetP...
)

Caches the material shaders for the given static parameter set and platform.

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