Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include |
#include "SkeletalMeshTypes.h" |
class FSkinnedMeshComponentRecreateRenderStateContext
Used to recreate all skinned mesh components for a given skeletal mesh
Name | Description | |
---|---|---|
|
FSkinnedMeshComponentRecreateRenderStateContext ( |
Initialization constructor. |
Name | Description | |
---|---|---|
|
~FSkinnedMeshComponentRecreateRenderStateContext() |
Destructor: recreates render state for all components that had their render states destroyed in the constructor. |