UKismetInputLibrary::Key_GetDisplayName

Returns the display name of the key.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h

Include

#include "Kismet/KismetInputLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp

Syntax

static FText Key_GetDisplayName
(
    const FKey & Key
)

Remarks

Returns the display name of the key.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss