Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void UnloadPrimaryAsset
(
FPrimaryAssetId PrimaryAssetId
)
Unloads a primary asset, which allows it to be garbage collected if nothing else is referencing it