uint32 UnMirrorU: 1
Would like to unmirror U or V
if the texture is mirrored and if you would like to undo mirroring for this texture sample, use this to unmirror
uint32 UnMirrorU: 1
Would like to unmirror U or V
if the texture is mirrored and if you would like to undo mirroring for this texture sample, use this to unmirror