| IGameLayerManager::AddWidgetForPlayer()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
Include |
#include "Slate/SGameLayerManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp |
virtual void AddWidgetForPlayer
(
ULocalPlayer * Player,
TSharedRef< SWidget > ViewportContent,
int32 ZOrder
)