SGameLayerManager::NotifyPlayerRemoved

Windows
MacOS
Linux

Override Hierarchy

IGameLayerManager::NotifyPlayerRemoved()

SGameLayerManager::NotifyPlayerRemoved()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h

Include

#include "Slate/SGameLayerManager.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp

Syntax

virtual void NotifyPlayerRemoved
(
    int32 PlayerIndex,
    ULocalPlayer * RemovedPlayer
)

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