| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h |
Include |
#include "Subsystems/SubsystemBlueprintLibrary.h" |
class USubsystemBlueprintLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
---|---|---|---|
|
UEngineSubsy... |
GetEngineSubsystem ( |
Get a Game Instance Subsystem from the Game Instance associated with the provided context |
|
UGameInstanc... |
GetGameInstanceSubsystem ( |
Get a Game Instance Subsystem from the Game Instance associated with the provided context |
|
ULocalPlayer... |
GetLocalPlayerSubsystem ( |
Get a Local Player Subsystem from the Local Player associated with the provided context |
|
ULocalPlayer... |
GetLocalPlayerSubSystemFromPlayerController ( |
Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned |
|
UWorldSubsys... |
GetWorldSubsystem ( |
Get a World Subsystem from the World associated with the provided context |