Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshActor.h |
Include |
#include "ControlPointMeshActor.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/ControlPointMeshActor.cpp |
void SetMobility
(
EComponentMobility::Type InMobility
)
Function to change mobility type