Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h |
Include |
#include "Evaluation/MovieScenePreAnimatedState.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp |
bool RestoreEntity
(
IMovieScenePlayer & Player,
FMovieSceneEvaluationKey EntityKey,
TOptional< TFunctionRef< bool)>> InFilter
)
Restore any pre animated state for the specified entity key, based on an optional filter
True if the entity's pre-animated state was entirely restored, false if some state remains (ie, if it failed the filter)
Parameter |
Description |
---|---|
Player |
The movie scene player responsible for playing back the sequence |
EntityKey |
A key for the specific entity (section or track) to restore data for |
InFilter |
(optional) Filter that can optionally include/exclude specific types of animation |