FMovieSceneSpawnRegister::SetupDefaultsForSpawnable

Setup a new spawnable object with some default tracks and keys

Windows
MacOS
Linux

Override Hierarchy

FMovieSceneSpawnRegister::SetupDefaultsForSpawnable()

FLevelSequenceEditorSpawnRegister::SetupDefaultsForSpawnable()

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h

Include

#include "MovieSceneSpawnRegister.h"

Syntax

virtual void SetupDefaultsForSpawnable
(
    UObject * SpawnedObject,
    const FGuid & Guid,
    const TOptional< FTransformData > & TransformData,
    TSharedRef< ISequencer > Sequencer,
    USequencerSettings * Settings
)

Remarks

Setup a new spawnable object with some default tracks and keys

Parameters

Parameter

Description

SpawnedObject

The newly spawned object. This may be NULL in the case of a spawnable that has not yet bneen spawned.

Guid

The ID of the spawnable to setup defaults for

TransformData

The transform of the object to be spawned. This will usually be valid in the case of converting a possessable to a spawnable.

Sequencer

The sequencer this spawnable was just created by

Settings

The settings for this sequencer

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