UMovieSceneEventSectionBase

Base class for all event sections.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h

Include

#include "Sections/MovieSceneEventSectionBase.h"

Syntax

class UMovieSceneEventSectionBase : public UMovieSceneSection

Remarks

Base class for all event sections. Manages dirtying the section and track on recompilation of the director blueprint.

Functions

Name Description

Public function

void

 

AttemptUpgrade()

Public function Virtual

TArrayView< ...

 

GetAllEntryPoints()

Public function

void

 

OnPostCompile

(
    UBlueprint* Blueprint
)

Post compilation handler that is invoked once generated function graphs have been compiled.

Public function

void

 

OnUserDefinedPinRenamed

(
    UK2Node* InNode,
    FName OldPinName,
    FName NewPinName
)

Handler should be invoked when an event endpoint that is referenced from this section has one of its pins renamed

Overridden from UObject

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Handles reading, writing, and reference collecting using FArchive.

Typedefs

Constants

Name

Description

FixupPayloadParameterNameEvent

Event that is broadcast when event payloads may need fixing up due to a pin rename

UpgradeLegacyEventEndpoint

Delegate that is used to upgrade legacy event sections that need fixing up against a blueprint.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss