FRDGTextureUAVDesc

Descriptor for render graph tracked UAV.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

class FRDGTextureUAVDesc

Remarks

Descriptor for render graph tracked UAV.

Variables

Name Description

Public variable

ERDGTextureMeta...

 

MetaData

Public variable

uint8

 

MipLevel

Public variable

FRDGTextureRef

 

Texture

Constructors

Name Description

Public function

FRDGTextureUAVDesc()

Public function

FRDGTextureUAVDesc

(
    FRDGTextureRef InTexture,
    uint8 InMipLevel
)

Functions

Name Description

Public function Static

FRDGTextureU...

 

CreateForMetaData

(
    FRDGTextureRef Texture,
    ERDGTextureMetaDataAccess MetaData
)

Create UAV with access to a specific meta data plane

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