unreal.ARQRCodeUpdatePayload

class unreal.ARQRCodeUpdatePayload(session_payload=[0, None, None], world_transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]], extents=[0.0, 0.0, 0.0], qr_code='')

Bases: unreal.StructBase

ARQRCode Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • extents (Vector): [Read-Write] Extents

  • qr_code (str): [Read-Write] QRCode

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

  • world_transform (Transform): [Read-Write] World Transform

property extents

[Read-Write] Extents

Type

(Vector)

property qr_code

[Read-Write] QRCode

Type

(str)

property session_payload

[Read-Only] Session Payload

Type

(ARSessionPayload)

property world_transform

[Read-Write] World Transform

Type

(Transform)