unreal.ARQRCodeUpdatePayload
¶
-
class
unreal.
ARQRCodeUpdatePayload
(session_payload=[0, None, None], world_transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]], extents=[0.0, 0.0, 0.0], qr_code='')¶ Bases:
unreal.StructBase
ARQRCode Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
extents
(Vector): [Read-Write] Extentsqr_code
(str): [Read-Write] QRCodesession_payload
(ARSessionPayload): [Read-Write] Session Payloadworld_transform
(Transform): [Read-Write] World Transform
-
property
session_payload
¶ [Read-Only] Session Payload
- Type