unreal.ARSessionPayload
¶
-
class
unreal.
ARSessionPayload
(config_flags=0, default_mesh_material=None, default_wireframe_mesh_material=None)¶ Bases:
unreal.StructBase
ARSession Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
config_flags
(int32): [Read-Write] Config Flagsdefault_mesh_material
(MaterialInterface): [Read-Write] Default Mesh Materialdefault_wireframe_mesh_material
(MaterialInterface): [Read-Write] Default Wireframe Mesh Material
-
property
config_flags
¶ [Read-Only] Config Flags
- Type
(int32)
-
property
default_mesh_material
¶ [Read-Only] Default Mesh Material
- Type
-
property
default_wireframe_mesh_material
¶ [Read-Only] Default Wireframe Mesh Material
- Type