unreal.CoreTechBlueprintLibrary
¶
-
class
unreal.
CoreTechBlueprintLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Core Tech Blueprint Library
C++ Source:
Plugin: DatasmithCADImporter
Module: DatasmithCoreTechExtension
File: CoreTechBlueprintLibrary.h
-
classmethod
retessellate_static_mesh
(static_mesh, tessellation_settings) → Text or None¶ Re-tessellate LOD 0 of a static mesh if it contains parametric surface data.
- Parameters
static_mesh (StaticMesh) – Static mesh to re-tessellate.
tessellation_settings (DatasmithRetessellationOptions) – Tessellation settings to use.
- Returns
True if successful, false otherwise
failure_reason (Text): Text describing the reason of failure.
- Return type