unreal.DMXImportGDTFGeometryBase
¶
-
class
unreal.
DMXImportGDTFGeometryBase
(name='None', model='None', position=[[0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [0.0, 0.0, 0.0, 0.0]])¶ Bases:
unreal.StructBase
DMXImport GDTFGeometry Base
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXImportGDTF.h
Editor Properties: (see get_editor_property/set_editor_property)
model
(Name): [Read-Write] Modelname
(Name): [Read-Write] Nameposition
(Matrix): [Read-Write] Position