unreal.MeshElementAttributeData
¶
-
class
unreal.
MeshElementAttributeData
(attribute_name='None', attribute_index=0, attribute_value=[])¶ Bases:
unreal.StructBase
Mesh Element Attribute Data
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_index
(int32): [Read-Write] Index of the attributeattribute_name
(Name): [Read-Write] Name of the attributeattribute_value
(MeshElementAttributeValue): [Read-Write] The value of this attribute
-
property
attribute_index
¶ [Read-Write] Index of the attribute
- Type
(int32)
-
property
attribute_value
¶ [Read-Write] The value of this attribute
- Type