unreal.MovieSceneVectorTrackExtensions
¶
-
class
unreal.
MovieSceneVectorTrackExtensions
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
Function library containing methods that should be hoisted onto UMovieSceneVectorTrack for scripting
C++ Source:
Plugin: SequencerScripting
Module: SequencerScripting
File: MovieSceneVectorTrackExtensions.h
-
classmethod
get_num_channels_used
(track) → int32¶ Get the number of channels used for this track
- Parameters
track (MovieSceneVectorTrack) – The track to query for the number of channels used
- Returns
The number of channels used for this track
- Return type
int32
-
classmethod
set_num_channels_used
(track, num_channels_used) → None¶ Set the number of channels used for this track
- Parameters
track (MovieSceneVectorTrack) – The track to set
num_channels_used (int32) – The number of channels to use for this track