unreal.NiagaraRibbonDrawDirection
¶
-
class
unreal.
NiagaraRibbonDrawDirection
¶ Bases:
unreal.EnumBase
This enum decides in which order the ribbon segments will be rendered
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraRibbonRendererProperties.h
-
BACK_TO_FRONT
¶ 1
-
FRONT_TO_BACK
¶ 0