unreal.SkeletalSummaryDataType
¶
-
class
unreal.
SkeletalSummaryDataType
¶ Bases:
unreal.EnumBase
Input String Values for querying user hardware
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: SteamVRInputDeviceFunctionLibrary.h
-
VR_SUMMARY_TYPE_FROM_ANIMATION
¶ The data should match the animated transforms in the skeleton transforms. This data will probably be smoothed and may be more latent
- Type
0
-
VR_SUMMARY_TYPE_FROM_DEVICE
¶ The data should be the unprocessed values from the device when available. This data may include more jitter but may be provided with less latency
- Type
1