unreal.TexturePowerOfTwoSetting
¶
-
class
unreal.
TexturePowerOfTwoSetting
¶ Bases:
unreal.EnumBase
Options for texture padding mode.
C++ Source:
Module: Engine
File: TextureDefines.h
-
NONE
¶ Do not modify the texture dimensions.
- Type
0
-
PAD_TO_POWER_OF_TWO
¶ Pad the texture to the nearest power of two size.
- Type
1
-
PAD_TO_SQUARE_POWER_OF_TWO
¶ Pad the texture to the nearest square power of two size.
- Type
2